The CRDT guide for developers shows you how conflict resolution works in theory. Getting it working in your text editor is where the theory breaks down. You're not simply plugging in a library, you're building infrastructure for WebSocket servers, writing translation code between editor events and CRDT operations, and debugging timing issues that only appear when multiple users edit the same paragraph simultaneously. The complexity explodes past simple examples, and suddenly that two-week estimate turns into two months of fighting edge cases you didn't know existed.
TLDR:
CRDTs break in production through timing issues, network edge cases, and tombstone memory bloat.
Text editor integration requires building translation layers between document models, not plug-and-play.
Operation-based CRDTs need exactly-once delivery guarantees; state-based burn bandwidth sending full payloads.
Yjs handles conflict resolution, but you still build WebSocket servers, presence UI, and message queues yourself.
Velt's AI Agent Skills let you prompt "Set up CRDT for my Tiptap editor" and get working code instantly via
npx skills add velt-js/agent-skills.
Why CRDTs Look Simple Until You Build One
CRDTs promise automatic conflict resolution in real-time apps without locking or version control headaches. The research papers make it look straightforward, with mathematical guarantees that concurrent edits land on the same state.
Then you try building one. Past simple examples like G-Counters, the complexity explodes. A collaborative text editor needs to handle character insertions, deletions, and formatting changes from multiple users at once. Algorithms that worked in research papers start producing artifacts when users type quickly or work offline.
The real trap: CRDTs are easy to implement incorrectly. Your code passes basic tests but fails in edge cases appearing only under specific timing conditions. Some published algorithms contain anomalies causing characters to jump positions or deletions to resurrect text. You find these issues debugging production incidents at 2am.
The Editor Integration Problem No One Talks About
Getting a CRDT library working is one challenge. Connecting it to your text editor is where weeks disappear. Most developers assume libraries like Yjs will plug directly into editors like CodeMirror or Tiptap. The reality: you're building a translation layer between two systems that speak different languages. Text editors work with their own document models and emit change events in their format. Your CRDT expects operations in its format. You write code that listens to editor events, translates them to CRDT operations, applies those operations, then translates CRDT changes back to editor updates. Miss a single event or translate incorrectly and you get cursor jumps or content duplication.
There's also the performance factor to consider when integrating. Performance issues rear up during rapid typing. Each keystroke triggers a round trip through your sync layer. If your translation code takes 10ms per character and a user types 60 words per minute, you've introduced visible lag. You end up writing debouncing logic, batching strategies, and change detection algorithms just to keep typing smooth.
State-Based vs Operation-Based: Picking Your Poison
CRDTs come in two flavors that sound academic until you're choosing between them:
State-based CRDTs (CvRDTs) merge full state objects. Every sync sends the complete data structure, relying on merge functions to resolve conflicts. Operation-based CRDTs (CmRDTs) transmit individual operations like "insert character at position 42." State-based approaches hammer your bandwidth. A document with 10KB of content sends that entire payload on every sync, even if just one character changed. For mobile users or apps with frequent updates, this gets expensive fast.
Operation-based CRDTs seem lighter but demand rock-solid networking. Your infrastructure must guarantee exactly-once delivery or operations arrive out-of-order causing divergence. You need message queues, sequence numbers, and retry logic.
Most developers pick operation-based because smaller payloads feel right, then spend weeks debugging network edge cases. State-based works better for unreliable networks despite bandwidth costs. Your network reliability predicts which approach won't backfire.
Building Your CRDT Stack: The Hidden Month Count

Even after landing on a CRDT to implement (usually Yjs, but we will talk about that a little later as well), most developers don't realize what's really involved with the implementation of collaborative editing in their apps.
Building with CRDT libraries means assembling multiple layers yourself. The CRDT library handles conflict resolution but that's really it. Teams often just budget a couple of weeks for CRDT integration because libraries advertise plug-and-play simplicity. The actual timeline stretches to months when you account for everything production requires:
Presence features consume more time than expected. Showing who's online, where their cursor sits, and what they've selected requires separate data channels from document sync. Each user's ephemeral state needs fast propagation but shouldn't persist like document operations.
You're implementing WebSocket servers, connection pooling, and message queues. That's three weeks minimum if your team knows infrastructure patterns cold.
Persistence adds another week for database schemas that store operation histories without ballooning storage costs.
Testing multiplies the timeline. Unit tests cover basic cases but real-world CRDT bugs appear under specific network conditions or edit sequences.
For development teams that jump in with both feet, acknowledging the additional things to tackle that they didn't know about at the beginning, they soon run into common challenges in CRDT implementation, challenges that require more thought...and more time.
Challenge #1: Multi-User Editing Synchronization
Multi-user editing synchronization challenges are probably one of the biggest issues to resolve when implementing a CRDT. That's because it's a complicated situation: multiple users are simultaneously making edits against the same text or object in the doc. Which user's edits are the final? A common solution to this is Last-Write-Wins. Developers reach for it because the logic fits in a few lines. Then production data starts diverging between clients and nobody knows why. So before you opt for this solution, there are some considerations to keep in mind that will help you avoid common traps:
The first trap is using system time. Server clocks drift by seconds or minutes. One user's machine runs five minutes fast. Their edit has a future timestamp, silently overwriting changes from everyone else for the next five minutes. You need logical clocks like Lamport timestamps or hybrid logical clocks that increment with each operation.
Second trap: reusing timestamps when forwarding operations. A server receives an update and broadcasts it to other clients, but generates a new timestamp for the broadcast. Now the same logical operation has different timestamps across replicas, breaking convergence guarantees.
Third trap: inconsistent tie-breaking. When two operations have identical timestamps, you need deterministic resolution. Sorting by client ID works if every replica uses the same sorting. Mix alphabetical and numeric sorting and you get permanent divergence.
Fourth trap: forgetting to advance timestamps on local operations. Your counter shows timestamp 42, a remote update arrives with 50, but your next local change still uses 43. Remote state wins forever because your clock fell behind.
Challenge #2: Shifting Positions and Sequence CRDTs
Collaborative text editing creates a core problem: positions shift. Insert a character at position 5 and everything after it moves. When multiple users edit at once, position references break before operations arrive. Sequence CRDTs solve this by assigning each element a permanent identifier instead of array indices. Algorithms like RGA, WOOT, and Logoot use unique position IDs that remain valid regardless of surrounding changes.
The breaking point: position IDs grow without bounds. WOOT generates IDs between existing positions (insert between 1.0 and 2.0, you get 1.5). After thousands of edits, position IDs become massive strings consuming megabytes for documents that should be kilobytes. RGA avoids infinite growth but trades away fast random access. You're choosing between memory explosion or degraded performance.
Challenge #3: Performance Bottlenecks You Won't See in Benchmarks
While trying to solve the collaborative text editing challenges can make most developers abandon collaboration all together, for those that persist, production deployment exposes more to be solved.
When testing apps for scale, prior to deployment, most developers or devops teams use benchmark suites. But these only test small documents with clean edit patterns. Production apps accumulate months of history where deleted content still lives in memory as tombstones. A document showing 5KB of visible text can consume 50KB in memory after users repeatedly add and delete sections. Automerge faced this with operations taking nearly 5 minutes that optimized libraries completed in 56 milliseconds. The issue: full state synchronization on every change. Delta-state optimizations help by transmitting only changes, but require careful implementation to avoid reintroducing the bandwidth problems you tried to avoid.
The Yjs Integration Paradox: Just The Tip of the Implementation Iceberg

Yjs is the most adopted CRDT library, handling the conflict resolution logic developers dread. The promise? Drop in Yjs and get collaborative editing. The reality? Yjs is just the data structure. You still need WebSocket infrastructure. Yjs provides the sync protocol but you're deploying servers, handling reconnections, and managing message delivery. Most teams reach for y-websocket as a starting point, then rewrite it when scaling requirements hit.
The bundle size creates friction, though. Yjs core plus editor bindings plus network provider adds 100KB+ to your client. For apps targeting mobile or slow connections, that's a budget problem before you've written application code.
And, UI work starts after Yjs integration. You're building presence indicators showing who's online, cursor positions for each user, selection highlighting, and user avatars. None of this comes with Yjs. Same for awareness features, typing indicators, or collaborative undo/redo that respects other users' changes.
While Yjs is a great choice for CRDT, there's a lot more work to be done under the surface.
How AI Agents Close the CRDT Implementation Gap
AI coding agents are reshaping CRDT implementation by removing the expertise gap. Instead of weeks reading Yjs docs and debugging editor bindings, you prompt your agent to scaffold the integration.
We built Velt Agent Skills to teach AI agents correct CRDT patterns. The velt-crdt-best-practices Skill contains 33 rules covering Yjs integration with Tiptap, BlockNote, CodeMirror, and ReactFlow. Rules include verified code examples showing proper provider setup, awareness configuration, and cursor synchronization.
Installation takes one command: npx skills add velt-js/agent-skills. After that, you prompt Claude or Cursor: "Set up Velt CRDT for my Tiptap editor" and get working code immediately. The AI knows to initialize the Yjs document, bind it to your editor instance, configure WebSocket providers, and set up presence indicators.
Final Thoughts on Real-Time Collaboration Development
CRDTs promise automatic conflict resolution but deliver months of infrastructure work. Your team can follow a CRDT guide for developers and build everything custom, or drop in tools that work immediately. We've removed the expertise gap so you can ship collaborative features without hiring distributed systems engineers. Your users won't wait while you debug operation-based sync protocols.
FAQ
How long does CRDT implementation actually take?
Most teams budget two weeks but production-ready implementations stretch to 2-3 months when you account for WebSocket infrastructure, persistence layers, presence features, and edge case testing that only surfaces under specific network conditions.
What's the difference between state-based and operation-based CRDTs?
State-based CRDTs sync entire document states, using more bandwidth but handling unreliable networks better. Operation-based CRDTs transmit individual changes (smaller payloads) but require exactly-once delivery guarantees and complex retry logic.
Why does Last-Write-Wins cause data divergence in production?
System clock drift between clients creates timestamp conflicts, and inconsistent tie-breaking rules cause permanent state divergence. You need logical clocks (Lamport or hybrid logical clocks) that increment with each operation instead of relying on wall-clock time.
Does Yjs handle all my collaborative editing needs?
Yjs handles conflict resolution but you're still building WebSocket servers, connection management, persistence, and the entire UI layer (presence indicators, cursors, typing indicators, user avatars). The library is the data structure, not the full collaboration stack.
How do Velt Agent Skills speed up CRDT integration?
Agent Skills teach AI coding agents (Claude, Cursor) verified CRDT patterns through 33 structured rules. Install with npx skills add velt-js/agent-skills, then prompt your AI agent to scaffold working code for Tiptap, CodeMirror, or other editors without reading docs.


